A script breakdown is the first real step of pre-production: going through the locked screenplay scene by scene and listing everything each scene needs — cast, extras, props, wardrobe, vehicles, effects. Every other document (schedule, budget, call sheets) is built from it. This is a blank breakdown sheet as an Excel file, with five scenes from a sample production, Nightfall, fully broken down.
What's in the template
- Breakdown — one row per scene: scene #, INT/EXT, set, day/night, pages in eighths, description, then one column per element category (cast, extras, props, wardrobe, vehicles, SFX/VFX, sound) and notes.
- Cast List — the numbered cast with their actor and the scenes they appear in. The cast numbers are reused on every later document.
The breakdown sheet
The rule is simple: if it has to be sourced, booked, built, or bought, it gets tagged. Note the example counts extras (“40 market crowd”, not “a crowd”), flags hero props that need duplicates, and puts the safety items — stunt coordinator, armorer, safety rail — in the notes where the AD will see them.
| Scene # | INT/EXT | Set | Day/Night | Pages | Description | Cast # | Extras | Props | Wardrobe | Vehicles | SFX / VFX | Sound | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | INT | Diner — Booth 4 | DAY | 2 | Reyes and Okafor compare case notes over cold coffee. | 2, 3, 1 | 6 diners, 1 waitress | Case file, two coffee cups, photo of the Suspect | Reyes: rumpled suit | Diner ambience | Maya in BG serving | ||
| 12 | INT | Diner — Kitchen | DAY | 1.25 | Maya confronts the line cook about the missing order. | 1, 4 | 2 kitchen staff | Order tickets, pass bell | Maya: apron | Steam from the line | Kitchen clatter | ||
| 12A | INT | Diner — Kitchen | NIGHT | 0.75 | Closing up alone, Maya finds the note taped under the pass. | 1 | Handwritten note (hero prop) | Maya: apron off, coat | Silence; fridge hum | Hero prop — 3 copies | |||
| 27 | EXT | Main Street Market | DAY | 1.5 | Foot chase through the crowded stalls. | 2, 5 | 40 market crowd | Fruit crates (breakaway) | Suspect: grey hoodie | Delivery van (picture) | Crowd walla | Stunt coordinator; permit | |
| 31 | EXT | Rooftop | NIGHT | 1 | The standoff at the ledge. Rain. | 2, 5, 3 | Reyes’s pistol (rubber + hero) | Wet-down doubles for all | Rain bars | Rain; distant sirens | Safety rail; armorer |
- Cast #:
- Lead with the scene’s main character. The numbers come from your cast list and never change.
- Extras:
- Count them. "Some diners" is not a number the AD can book.
- Props:
- Mark hero props (seen in close-up) — they need duplicates.
Cast list
Number the cast once, by size of role, and never renumber. From here on, “1” means Maya on the schedule, the call sheet, and the day-out-of-days.
| # | Character | Actor | Scenes | Total Scenes |
|---|---|---|---|---|
| 1 | Maya | Dana Whitfield | 5, 12, 12A, 14 | 4 |
| 2 | Reyes | Marcus Oyelaran | 5, 14, 27, 31, 33 | 5 |
| 3 | Okafor | Priya Nair | 5, 8, 31, 33 | 4 |
| 4 | Cook | Tom Barrow | 12 | 1 |
| 5 | Suspect | Luka Petrov | 27, 31 | 2 |
How to use it
- Go scene by scene through the locked script. One row per scene, in script order.
- Tag every element the scene needs — cast, extras, props, wardrobe, vehicles, effects — in its own column. If it has to be sourced, it gets tagged.
- Number the cast once (1 = Maya, 2 = Reyes…) and use those numbers everywhere: schedule, call sheet, DOOD.
- Count pages in eighths. It feels fussy; it’s how every department estimates time.
- The breakdown feeds everything downstream. When the script changes, change the breakdown first, then the schedule.
Common mistakes
- Breaking down an unlocked script. Every rewrite means redoing rows. Lock first, or at least freeze scene numbers.
- Vague counts. “Some diners” can't be cast or budgeted. Write the number.
- Missing the invisible elements. Rain, steam, a working fridge, a picture vehicle — anything the scene implies still has to be provided.
- Skipping page counts. Eighths feel fussy, but every department estimates time from them.
Once the breakdown is done, the next step is the schedule: see the shooting schedule template and how to build one.